This style is old, because it is static, no pan and zoom is possible.
When we startet, 3D weather was ahead of the times.
This is an example of 3D local weather with realistic clouds and landscapes.
It shows a 6 hour forecast of summerly convective clouds, produced as 3D-Particles with the system Maya and composited on a 3D digital terrain background. Today with htmls5 all technologies are there for an interactive, realistic 3D weather.
With GeoWeather 2D we are just in the middle of the road.